Tuesday 25 March 2014

Character Clothing Modelling - Goggles

After the environment, I began work on the gear and clothing that the characters would use. This is important since it's one of the main things that will relate it to the Ghostbusters. I just started with box modelling the various different parts of the goggles separately  and then attached them to each other later. It was difficult to find the right texture for the lens, but in the end, I think the one ive selected suits the retro feel of the goggles and looks good with reflections applied to it. Overall im happy with this model as it's very similar to the goggles from the film and will suit its purpose nicely, without adding too much render time to the scene. The strap around the head will be added later when its imported into the main scene.




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